UE 资产命名规范

https://github.com/Allar/ue5-style-guide/

Most Common

资产类型 前缀 后缀
Level / Map
Level (Persistent) _P
Level (Audio) _Audio
Level (Lighting) _Lighting
Level (Geometry) _Geo
Level (Gameplay) _Gameplay
Blueprint BP_
Material M_
Static Mesh S_
Skeletal Mesh SK_
Texture T_ _?
Particle System PS_
Widget Blueprint WBP_

动画

资产类型 前缀 后缀
Aim Offset AO_
Aim Offset 1D AO_
Animation Blueprint ABP_
Animation Composite AC_
Animation Montage AM_
Animation Sequence A_
Blend Space BS_
Blend Space 1D BS_
Level Sequence LS_
Morph Target MT_
Paper Flipbook PFB_
Rig Rig_
Skeletal Mesh SK_
Skeleton SKEL_

AI

资产类型 前缀 后缀
AI Controller AIC_
Behavior Tree BT_
Blackboard BB_
Decorator BTDecorator_
Service BTService_
Task BTTask_
Environment Query EQS_
EnvQueryContext EQS_ Context

蓝图

资产类型 前缀 后缀
Blueprint BP_
Blueprint Component BP_ Component
Blueprint Function Library BPFL_
Blueprint Interface BPI_
Blueprint Macro Library BPML_
Enumeration E
Structure F or S
Tutorial Blueprint TBP_
Widget Blueprint WBP_

材质

资产类型 前缀 后缀
Material M_
Material (Post Process) PP_
Material Function MF_
Material Instance MI_
Material Parameter Collection MPC_
Subsurface Profile SP_
Physical Materials PM_
Decal M_, MI_ _Decal

纹理

资产类型 前缀 后缀
Texture T_
Texture (Diffuse/Albedo/Base Color) T_ _D
Texture (Normal) T_ _N
Texture (Roughness) T_ _R
Texture (Alpha/Opacity) T_ _A
Texture (Ambient Occlusion) T_ _O
Texture (Bump) T_ _B
Texture (Emissive) T_ _E
Texture (Mask) T_ _M
Texture (Specular) T_ _S
Texture (Metallic) T_ _M
Texture (Packed) T_ _*
Texture Cube TC_
Media Texture MT_
Render Target RT_
Cube Render Target RTC_
Texture Light Profile TLP

其他

资产类型 前缀 后缀
Animated Vector Field VFA_
Camera Anim CA_
Color Curve Curve_ _Color
Curve Table Curve_ _Table
Data Asset *_
Data Table DT_
Float Curve Curve_ _Float
Foliage Type FT_
Force Feedback Effect FFE_
Landscape Grass Type LG_
Landscape Layer LL_
Matinee Data Matinee_
Media Player MP_
File Media Source FMS_
Object Library OL_
Redirector
Sprite Sheet SS_
Static Vector Field VF_
Substance Graph Instance SGI_
Substance Instance Factory SIF_
Touch Interface Setup TI_
Vector Curve Curve_ _Vector

Paper 2D

资产类型 前缀 后缀
Paper Flipbook PFB_
Sprite SPR_
Sprite Atlas Group SPRG_
Tile Map TM_
Tile Set TS_

物理

资产类型 前缀 后缀
Physical Material PM_
Physics Asset PHYS_
Destructible Mesh DM_

声音

资产类型 前缀 后缀
Dialogue Voice DV_
Dialogue Wave DW_
Media Sound Wave MSW_
Reverb Effect Reverb_
Sound Attenuation ATT_
Sound Class
Sound Concurrency _SC
Sound Cue A_ _Cue
Sound Mix Mix_
Sound Wave A_

UI

资产类型 前缀 后缀
Font Font_
Slate Brush Brush_
Slate Widget Style Style_
Widget Blueprint WBP_

Effects

资产类型 前缀 后缀
Particle System PS_
Material (Post Process) PP_